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Dr Steel's Machine
This modular environment designed around the theme of 'The Scientist's Machine' was modeled and unwrapped using Maya, textured in Photoshop and assembled and lit in Unreal Engine 4.
Inspiration for the piece was derived from the stage persona of Musician 'Dr Steel' whom's style is associated with the steampunk aesthetic.
The environment itself was influenced by the Bradbury Building as seen in the movie Blade Runner (1982).
Platform
PC
Tools used
Unreal Engine 4,
Maya, Photoshop
Team Size
Solo
Role
Environment Artists, level Designer
Kris
Pearson
Game Designer
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