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SOLUS
A Unity Game Project
Using PHoton Networking
Using the theme 'Inner/ Outer/ Open Space' I set out to produce a game which attempted to make players work together (or else lose in solitude) in order to complete the game's objective of exploring a solar system in search of a habitable planet.
Players rely on one another to wield different tools in order to complete a common objective.
The game was created in Unity and coded in C# and utilises the Photon Network plugin in order to achieve multiplayer over a server.
Kris
Pearson
Game Designer
Platform
PC
Tools used
Unity 5, Maya, Photoshop, Quixel, Visual Studio
Team Size
Solo
Role
Game Designer, Artist, Programmer
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